Discussion:
Why no massive online game in LISP? smart enemies?
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Azathoth Hastur
2019-10-04 06:40:16 UTC
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Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
Cor Gest
2019-10-04 19:27:54 UTC
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Some entity, AKA Azathoth Hastur <***@gmail.com>,
wrote this mindboggling stuff:
(selectively-snipped-or-not-p)
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and
smarter enemies in videogames?
Not really, it would only separate bad from worse programmers.
--
Geavanceerde politieke correctheid is niet te onderscheiden van sarcasme
Azathoth Hastur
2019-12-18 11:45:29 UTC
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Post by Cor Gest
(selectively-snipped-or-not-p)
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and
smarter enemies in videogames?
Not really, it would only separate bad from worse programmers.
--
Geavanceerde politieke correctheid is niet te onderscheiden van sarcasme
What?

Say for example in icewind dale 2 the enemy attacks in say 3 ways....based on different stregnths of your gang

with lisp this might expand to 35 different ways

and make gaem much harder!
Blair Vidakovich
2019-12-19 21:14:43 UTC
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Post by Cor Gest
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Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and
smarter enemies in videogames?
Not really, it would only separate bad from worse programmers.
Completely agree. An online game written in LISP would be a joy to
develop, would probably lead to less bugs, and would probably end up
running more smoothly than whatever... say... The Division 2's
performance is.
Azathoth Hastur
2019-12-27 06:08:44 UTC
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Post by Blair Vidakovich
Post by Cor Gest
(selectively-snipped-or-not-p)
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and
smarter enemies in videogames?
Not really, it would only separate bad from worse programmers.
Completely agree. An online game written in LISP would be a joy to
develop, would probably lead to less bugs, and would probably end up
running more smoothly than whatever... say... The Division 2's
performance is.
What's Division 2?
Azathoth Hastur
2019-12-18 12:45:14 UTC
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Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
lisp could also make maps muc much more complex
Öö Tiib
2019-12-25 20:42:16 UTC
Permalink
Post by Azathoth Hastur
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
lisp could also make maps muc much more complex
Programming language is just a way to note down design of software
for compiler to translate it into executable. But even best of
programming languages does not hold you back from writing nonsense
in it instead of clever design of great program. So the issue is
between screen and chair of yours.
Azathoth Hastur
2019-12-27 06:09:15 UTC
Permalink
Post by Öö Tiib
Post by Azathoth Hastur
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
lisp could also make maps muc much more complex
Programming language is just a way to note down design of software
for compiler to translate it into executable. But even best of
programming languages does not hold you back from writing nonsense
in it instead of clever design of great program. So the issue is
between screen and chair of yours.
Ah yes.
Are you from Russia?
Öö Tiib
2019-12-27 13:46:37 UTC
Permalink
Post by Azathoth Hastur
Post by Öö Tiib
Post by Azathoth Hastur
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
lisp could also make maps muc much more complex
Programming language is just a way to note down design of software
for compiler to translate it into executable. But even best of
programming languages does not hold you back from writing nonsense
in it instead of clever design of great program. So the issue is
between screen and chair of yours.
Ah yes.
Are you from Russia?
No. I'm from Estonia. Why you ask? Russians are often relatively decent
programmers. Are you from Italy?
Azathoth Hastur
2019-12-27 22:33:42 UTC
Permalink
Post by Öö Tiib
Post by Azathoth Hastur
Post by Öö Tiib
Post by Azathoth Hastur
Post by Azathoth Hastur
Wouldn't lisp ability to handle complexity lead to more complex and smarter enemies in videogames?
lisp could also make maps muc much more complex
Programming language is just a way to note down design of software
for compiler to translate it into executable. But even best of
programming languages does not hold you back from writing nonsense
in it instead of clever design of great program. So the issue is
between screen and chair of yours.
Ah yes.
Are you from Russia?
No. I'm from Estonia. Why you ask? Russians are often relatively decent
programmers. Are you from Italy?
No I am from Boston in USA.
How's Estonia?
I am white with Austro Hungarian and Irish background maybe with some French n Russian.
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